Our protocol roadmap

Find out where we are on the road to becoming the largest social gaming network.

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In planning

In development

Completed

Alpha (until Q2 2021)

Teammate finder

The heart of the platform. Find matching teammates based on personality, time, and game-specific details like role, rank, etc.

Friends list

A list, no, a home for old and new friends.

Chat

A common communication channel of the 21st century. There’s really no reinventing the wheel here.

Beta (until Q4 2021)

Player stats

Full integration of in-game stats like winrate, KDA, etc.

Profile overview

While at the beginning the profile details appear as results of the teammate finder, here finally comes an overview page to the profile of each user.

Reputation System

Social scoring at its finest. Users can rate each other to see if the information is accurate. Likewise, bad (or even good) behavior will naturally affect one’s reputation.

Groups (search, chat)

Since the teammate finder is designed for 1-on-1 matching, we are planning additional systems for recruiting for existing teams and guilds.

Calendar

Yes, a calendar. To create and share events, dates, etc. in your own group/guild.

Organization tools

Other small Quality of Life features for organization, such as a voting tool.

Release (until 2022)

Individualization

Here we mean all the different design elements you can unlock and select (themes, emojis, borders, etc.).

Achievements/Rewards

The first outlines of gamification.

Mobile optimization

Here we will look again in detail that reignite looks pretty on smartphones too.

Tournaments

Our vision towards tournaments is ambitious. But there will be more details on that as time goes on.

Do you have any questions? Did we forget something?

Then use our contact form and ask us your question. We’ll get back to you super duper fast. As fast as our internet connection allows. Or check out our FAQ section, we hope that helps you.