Find out where we are at on our way to becoming the largest social gaming network.
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The heart of the platform. Find matching teammates based on personality, time, and game-specific details like role, rank, etc.
A list, no, a home for old and new friends.
A common communication channel of the 21st century. There’s really no reinventing the wheel here.
Full integration of in-game stats like winrate, KDA, etc.
While at the beginning the profile details appear as results of the teammate finder, here finally comes an overview page to the profile of each user.
Social scoring at its finest. Users can rate each other to see if the information is accurate. Likewise, bad (or even good) behavior will naturally affect one’s reputation.
Since the teammate finder is designed for 1-on-1 matching, we are planning additional systems for recruiting for existing teams and guilds.
Yes, a calendar. To create and share events, dates, etc. in your own group/guild.
Other small Quality of Life features for organization, such as a voting tool.
Here we mean all the different design elements you can unlock and select (themes, emojis, borders, etc.).
The first outlines of gamification.
Here we will look again in detail that reignite looks pretty on smartphones too.
Our vision towards tournaments is ambitious. But there will be more details on that as time goes on.